Tag Archives: horror moves based on video games

Game Over

The Mortuary Assistant

by Hope Madden

Director Jeremiah Kipp hits the exact right tone as he opens his latest feature, The Mortuary Assistant. Based on the popular video game, the film follows Rebecca Owens (Willa Holland) through her first night on her own at the mortuary.

Before she can fly unaccompanied, she completes her first solo autopsy, as the mortician (Paul Sparks) watches. The scenes are clinical, filmed in close-up, Kipp manufacturing the best combination of mundane and macabre.

Soon enough, Rebecca will begin her first overnight shift, and the clients are not your run of the mill cadavers.

Kipp, working from a script by Tracee Beebe, finds organic ways to give Rebecca a backstory. Flashbacks are not intrusive until they need to be, as the film warps that history into another way to really ruin Rebecca’s first night on the job.

John Adams figures into Rebecca’s past. He’s a perfect choice for a loving dad and for what that pesky demon haunting the mortuary has planned for her.

Holland’s great in a tough role. Rebecca carries probably 90% of the film, much of that screentime spent alone or with a lifeless (?) corpse. It’s an internal character, not an extrovert or the type who talks to herself, and the actor impresses, commanding attention and driving action.

Bebee’s script adds some depth to the game storyline as well, using Rebecca’s backstory to develop a theme of addiction that suits the horror and helps to explain Rebecca’s connection to events.

Sparks delivers an enjoyable performance, stiff and weird as you might expect from a mortician, certainly from this particular mortician. Supporting turns from the small ensemble (Keena Ferguson Frasier and Emily Bennett, in particular) elevate emotion, whether that emotion is heartbreak, fear, or revulsion.

Plus that demon is freaky.

Frequent gamers may be able to make more sense of the actual mythology—possession, demonic bindings, the minutia of morgue work. Still, The Mortuary Assistant transcends the issues that usually plague big screen game adaptations and delivers fun, creepy demonic horror.