Tag Archives: James Sunderland

Point of No Return

Return to Silent Hill

by Hope Madden

When I used to pick my son up from his dorm, invariably there was a video game on whether anyone was playing or not. Mainly it was badly articulated characters delivering stilted, unrealistic but wildly dramatic dialog on an endless loop because, with no one playing, there was no action.

I could also be describing Christophe Gans’s twenty-years-in-the-making sequel, Return to Silent Hill.

I did not care for the filmmaker’s 2006 Silent Hill, a film that followed a mother into a supernatural town to save her adopted daughter. The sequel, also based on the incredibly popular video game of the same name, follows a distraught man (James Sunderland) who returns to a supernatural town to save his girlfriend (Hannah Emily Anderson).

Gans’s original at least boasted Radha Mitchell, who can, in fact, act. Gans didn’t give her much opportunity, but she tried. Do not look for that here. Though it doesn’t seem that acting is what Gans is after. He lights and frames actors specifically to make them seem less fleshy, less human. Their movement is stiff and unnatural, their dialog stilted and dumb. You truly feel like you’re watching a video game you’re not playing. Nobody’s playing.

You would hope that in the 20 years between projects, the creature design would have improved. Not the case. You rarely get a good eyeball on any of the creatures—and the video game does have a slew of creepy beasties to choose from—and when you do see them, they’re bland and they do nothing.

Because nothing happens in this movie. The entire film feels like being trapped in the between action set ups of a video game that nobody is playing. Nothing happens. There is no action.

Somebody thought the storyline, sans shootouts, without monster carnage, just the storyline of a video game was interesting enough to make a movie out of. They were incorrect.